An Asynchronous Kalman Filter for Hybrid Event Cameras

An Asynchronous Kalman Filter for Hybrid Event Cameras

Our model outperforms by a large margin feed-forward event-based architectures. Moreover, our method does not require any reconstruction of intensity images from events, showing that training directly from raw events is possible, more efficient, and more accurate than passing through an intermediate intensity image.

ESL: Event-Based Structured Light

ESL: Event-Based Structured Light

Our model outperforms by a large margin feed-forward event-based architectures. Moreover, our method does not require any reconstruction of intensity images from events, showing that training directly from raw events is possible, more efficient, and more accurate than passing through an intermediate intensity image.

Event-Driven Visual-Tactile Sensing and Learning for Robots

Event-Driven Visual-Tactile Sensing and Learning for Robots

Our neuromorphic fingertip tactile sensor, NeuTouch, scales well with the number of taxels thanks to its event-based nature. Likewise, our Visual-Tactile Spiking Neural Network (VT-SNN) enables fast perception when coupled with event sensors. We evaluate our visual-tactile system (using the NeuTouch and Prophesee event camera) on two robot tasks.

How To Calibrate Your Event Camera

How To Calibrate Your Event Camera

We propose a generic event camera calibration framework using image reconstruction. Instead of relying on blinking patterns or external screens, we show that neural network-based image reconstruction is well suited for the task of intrinsic and extrinsic calibration of event cameras.

Event-Based Kilohertz Eye Tracking Using Coded Differential Lighting

Event-Based Kilohertz Eye Tracking Using Coded Differential Lighting

Event cameras operate at low power ( 5mW) and respond to changes in the scene with a latency on the order of microseconds. These properties make event cameras an exciting candidate for eye tracking sensors on mobile platforms such as AR/VR headsets, since these systems have hard real-time and power constraints.